DXScene is 3D hardware accelerated graphics library speeds the development of all graphical application, providing: a 3D and 2D graphical editor integrated in IDE, 3D shapes and transformation, 2D graphical objects, simplify animation, advanced windows and controls, maximum performance, skinning engine, bitmap effects, 3DS file converter. DXScene can be used as development tools for standard, multimedia, SCADA, GIS, CAD and KIOSK applications.
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When you buy the latest version of C++Builder, you also get access to earlier versions of C++Builder at no extra charge. This is a cost-effective solution for development teams adding developers to support existing applications because you get the latest version plus access to the earlier versions that you need at no extra cost.
C++Builder 11 Alexandria includes access to previous versions
With the current version of C++Builder, you also get access to licenses for older versions – C++Builder XE4-10.4 Sydney, C++Builder 6 and 2007-XE3, HTML5 Builder XE3 and RadPHP XE-XE2.
*For download and installation information of XE8 as a previous version, please refer to this support page.
How to get your earlier version licenses and downloads
Named user licenses
- Each serial number that also requires an older version license must be registered to a unique Embarcadero Developer Network (EDN) account that is associated with the intended end user of the product.
- You must install and register your 10.x serial number before you request the older version licenses.
- You must request your older version licenses within 180 days of your purchase of the 10.x product.
- Your earlier version licenses will be tied to your user account and cannot be given away or sold. If your 10.x license is an upgrade, you will not receive additional licenses for older versions that you already own.
Choose a link below to obtain earlier version licenses for your 11.0 Alexandria product (the links will also work for 10.4 and 10.3 licenses):
- Professional or Enterprise edition: Commercial
- Architect Edition: Commercial
- If you purchased Network Named or Concurrent licenses, the older version licenses for versions 2007-10.4 Sydney will be included as part of your network license. Each network license count is a suite license that can be used to run one of the included versions at a time.
- C++Builder 6 is not available as part of the network licenses but on request you can receive one Delphi 7 and one C++Builder 6 serial number per license purchased.
- C++Builder 6 licenses cannot be managed via the license server or used concurrently.
C++Builder Original author(s) Borland, CodeGear, Embarcadero Developer(s) Embarcadero Technologies Stable releaseC++Builder 11 Alexandria / September 10, 2021 Operating system Runs on Windows 10; targets Microsoft Windows (both IA-32 and x64), iOS, Android (only 32-bit apps) and previously macOS Platform Windows 10 Standard(s) C++17 Type IDE License Trialware Website www.embarcadero.com/products/cbuilder
C++Builder is a rapid application development (RAD) environment, originally developed by Borland and as of 2009 owned by Embarcadero Technologies (a subsidiary of Idera), for writing programs in the C++ programming language currently targeting Windows (both IA-32 and x64), iOS and for several releases, macOS and Android (still supported, but only Android 32-bit apps.) C++Builder combines the Visual Component Library and IDE written in Object Pascal with multiple C++ compilers. Most components developed in Delphi can be used in C++Builder with no or little modification, although the reverse is not true, but this constraint is valid only for source code. Binary code generated by Delphi can easily be linked to binary code generated by C++Builder and vice versa to generate an executable written in both Object Pascal and C++. With this approach, C++ can be called from Object Pascal and vice versa. Since both Delphi and C++ use the same back end linker, the debugger can single step from Delphi code into C++ transparently.
C++Builder includes tools that allow drag-and-drop visual development, making programming easier by incorporating a WYSIWY
C++ Builder or Visual Studio for native C++ development?5
I’ve decided I want to get more into native code development with C++. I’m trying to decide if I would be better served using CodeGear C++ Builder 2009 or Visual Studio 2008. I currently use Delphi 2007, so I’m very comfortable with C++ Builder’s IDE (its the same as Delphi), as well as the VCL and RTL.
I’ve never been a big fan of MFC (from the first time I played around with it in the VS 6.0 days), but haven’t taken a close look at it since then.
I’m interested in hearing from some experts that have experience with both IDE’s, whether they are the most recent versions or not.
Right now, I’m leaning towards C++ Builder because I believe the VCL is much more robust and easier to work with than MFC — but as I said, it’s been a while since I’ve used MFC. I’m not interested in building programs that rely on the .NET Framework because I’m partly teaching myself native development. Is MFC still king for Windows C++? Or is WTL or ATL the big thing?
Any C++ gurus out there want to share their opinions?
EDIT: I understand MFC is not the only gui toolkit for Visual Studio. However, I’m looking for some recommendations based on GUI toolkit + IDE. For C++ Builder, there is only 1 real option, which is C++ Builder + the VCL. For VS 2008, it’s VS + MFC/ATL/WTL/QT….confusing for me since I don’t know much about them.